It’s not like gamers would have to buy these scenes if they didn’t want to, but rest assured, plenty would. It was the first StarCraft II product and. That price range seems really high, considering that an entire game costs $50 or $60, but this is a business that would likely provide extra revenue to any company that has fans on the level of World of Warcraft and StarCraft. Wings of Liberty is the name of the StarCraft II terran campaign and episode. It is a flashforward of the Overminds vision as seen by Zeratul, and watched by Jim Raynor on board the Hyperion. Thank gawd fer cold fusion, says one, as he takes a sixer of beer out of a cooler filled with ice (and a cold-fusion generator). In Utter Darkness is the fourth and final mission of the Zeratul mini-campaign in StarCraft II: Wings of Liberty. Now, in Starcraft, this was intentionally hilarious. This really isn’t all that new of an idea, aside from the digital distribution aspect of it, as Blizzard released a cutscene collection on DVD called the Blizzard Collection in 2002 long before Kotick was associated with the developer. And Wings of Liberty, the first in the Starcraft 2 trilogy, tells the Terran story. Kotick calls the people that would purchase such a product “enthusiast consumers,” because they’re willing to watch cinematics again even though they might have already beaten a copy of the game they’re from. These “movies” would be distributed online directly to consumers from Activision. “Within the next five years, you are likely to see us do that,” he added. He guesses that such a product could be priced at around $20 to $30, but any pricing at this point is pure speculation. Speaking about these cutscenes, Kotick said: “If we were to take that hour, or hour and a half, take it out of the game, and we were to go to our audiences for whom we have their credit card information as well as a direct relationship and ask, ‘Would you like to have the StarCraft movie?’, my guess is that … you’d have the biggest opening weekend of any film ever.” At the Bank of America Merrill Lynch Media, Communications & Entertainment Conference this week he detailed his plans to monetize cutscenes that can be sold as movies. That’s exactly what Kotick plans to do at Activision within the next five years. If gamers are spending an hour watching these computer-generated scenes while playing, why not remove them from the game and charge for viewing privileges? it's about time.Activision CEO Bobby Kotick has laid out plans to package the in-game cinematics from games like StarCraft and sell them as movies.Ĭinematics are of such high quality today, especially those created by developers like Blizzard in the recent StarCraft II, that Activision CEO Bobby Kotick thinks they should become more than pieces of a game. Machines seal and lock a marine combat suit on Findlay.Īrcturus Mengsk: You'll carry your prison with you. Tychus Findlay moves to the platform ahead him.Īrcturus Mengsk: Convict 626. how well do you know yourself?Īdjutant: Prisoner, step forward onto the platform. A terrible power has reawakened, forcing Raynor to make a fateful choice between pursuing his vendetta ― or fighting for the survival of mankind.Īrcturus Mengsk: They say a man never really knows himself. For the past four years, freedom fighter Jim Raynor has haunted the edges of the Terran Dominion, pursuing his crusade to overthrow the tyrannical Emperor Arcturus Mengsk.īut things are about to change. open narratives 119 mobile games 1317 characters 175 cutscenes 1912.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |